Universal Conquest Wiki
Advertisement

This is a profile for the Eldar from Warhammer 40k.

Summary[]

The Eldar were once a mighty civilization that expanded across the entire galaxy in short periods of time with their advanced tech and Webway systems and increased in numbers. even after their fall, they continue to fight to restore the glory of their once mighty civilization.

Military structure/Weaponry[]

Leaders[]

Main Leaders[]

  • Avatar of Khaine
  • Autarch
    • Prince Yriel
    • Slau Dha
    • Kayleth
  • Phoenix Lord
    • Asurmen
    • Jain Zar
    • Baharroth
    • Karandras
    • Fuegan
    • Maugan Ra
    • Irillyth
  • Farseer
    • Eldrad Ulthran
    • Macha
    • Taldeer
    • Caerys
    • Idranel
    • Kelmon
  • Warlock

Other[]

  • Ranger Illic Nightspear
  • Yvraine

Military units[]

Commanders[]

  • Farseer
  • Phoenix Lord

Champions[]

  • Harlequins

Elites[]

  • Striking Scorpions
  • Fire Dragons
  • Howling Banshees
  • Harlequin Troupe

Infantry[]

  • Dire Avengers
  • Rangers
  • Guardians
  • Swooping Hawks

Fast[]

  • Shining Spears
  • Vyper Squadrons
  • Jetbike
  • Windrider Jetbike Squad

Heavy[]

  • Warp Spiders
  • Dark Reaper
  • Heavy Weapons

Vehicles[]

  • Heavy Support Troops
  • Vaul's Wrath Support Batteries
  • Hornets
  • Warp Hunter

Cobras[]

  • Grav-Tank
    • Cobra
    • Deathstalker
    • Lynx
    • Scorpion
    • Storm Serpent
    • Tempest
    • Void Spinner
  • Falcon
  • Fire Prism
  • Firestorm
  • Night Spinner
  • Scorpion

Walkers[]

  • War Walker Squadron
  • Wraithguard
  • Wraithseer
  • Wasp
  • Wraithblade
  • Wraithlord
  • Wraithknight
  • Phantom Battle Titan
  • Revenant Scout Titan
  • Warlock Battle Titan
  • Eldar Knight

Transportation[]

  • Wave Serpent

Aircraft/Spacecraft[]

  • Hemlock Wraithfighter
  • Nightwing
  • Nightshade Interceptor
  • Phoenix
  • Vampire Hunter
  • Vampire Raider
  • Void Dragon Phoenix
  • Darkstar Fighter
  • Eagle Bomber
  • Ghostship
  • Eldar Transport Ship
  • Crimson Hunters

Battleships[]

  • Void Stalker

Light Cruisers

  • Aurora
  • Solaris

Cruisers

  • Dragonship
  • Eclipse
  • Shadow
  • Wraithship

Escorts

  • Hellebore
  • Aconite
  • Nightshade
  • Hemlock
  • Shadowhunter

Space Stations

  • Haven Spire

Military weapons[]

Melee weapons[]

  • Biting Blade
  • Chainsabre
  • Chainsword
  • Chaoseater
  • Debilitating Witchblade
  • Diresword
  • Doombringer
  • Executioner
  • Firesabr
  • Fist of a Hundred Blades
  • Ghostaxe
  • Ghostglaive
  • Ghostsword
  • Gravity Blade
  • Immolator
  • Merciless Witchblade
  • Mirrorswords
  • Power Weapon
  • Scorpion Chainsword
  • Scorpion's Claw
  • Singer's Spear
  • Soulshrive
  • Triskele
  • Wailing Doom
  • Warp Spear
  • Witch Blade
  • Witch Staff
  • Witchblade of Isha
  • Witchblade of Kurnous
  • Witchblade of the Crone

Ranged weapons[]

(Basic)

  • Breath of Ynnead
  • D-Scythe
  • Dragon's Breath Flamer
  • Avenger Shuriken Catapult
  • Death Spinner
  • Firepike
  • Fusion Gun
  • Fusion Pistol
  • Flamer
  • Hawk's Talon
  • Haywire Launcher
  • Kurnous' Bow
  • Lasblaster
  • Laser Lance
  • Needle Sniper Rifle
  • Pistol of the Doomseer
  • Pistol of the Skyseer
  • Pistol of the Warseer
  • Prism Blaster
  • Prism Rifle
  • Ranger Long Rifle
  • Shuriken pistol
  • Shuriken catapult
  • Spinneret Rifle
  • Star Lance
  • Sunrifle
  • Swooping Hawk Grenade Pack
  • Twin Shuriken Pistol
  • Uldanorethi Long Rifles
  • Wraithcannon

(Heavy)

  • Bright Lance
  • D-Cannon
  • Deathshroud Cannon
  • Doomweaver
  • Firestorm Scatter Lasers
  • Heavy D-Scythe
  • Heavy Wraithcannon
  • Inferno Lance
  • Missile Launcher
  • Phoenix Missile Launcher
  • Prism Cannon
  • Pulse Laser
  • Reaper Launcher
  • Revenant Missile Launcher
  • Psychic Lance
  • Scatter Laser
  • Shadow Weaver
  • Shuriken Cannon
  • Shrieker Cannon
  • Sonic Lance
  • Starcannon
  • Suncannon
  • Tempest Launcher
  • Vibro Cannon
  • Void Spinner Array

Explosives[]

  • Anti-Grav Grenade
  • Hallucinogen Grenades
  • Haywire Grenades
  • Melta Bombs
  • Plasma Grenades
  • Shimmer Orb

Relics[]

  • Asu-var
  • Blazing Stars of Vaul
  • Celestial Lance
  • The Fire Axe
  • Hungering Blade
  • Burnished Blade of Eliarna
  • Jainas Mor
  • Kha-vir Cronesword
  • Maugetar
  • Novalance of Saim-Hann
  • Scorpion's Bite
  • Shard of Anaris
  • The Shining Blade
  • Song of Ynnead
  • Soulsnare
  • Spear of Teuthlas
  • Spear of Twilight
  • Staff of Ulthamar
  • The Sword of Asur
  • Sword of Wrath
  • Ulthran's Pistol
  • Vilith-zhar Cronesword
  • Voidbringer
  • Zhai Morenn

Command Buildings[]

  • Webway Assembly

Supply Buildings[]

  • Webway Gate
  • Plasma Generator
    • Thermo Plasma Generator

Research & Arsenal Buildings[]

  • Soul Shrine

Production/Construction/Training Buildings[]

  • Aspect Portal
  • Support Portal

Other Buildings[]

  • Listening Shrine

Combative Buildings[]

Offensive Buildings[]

  • Support Platform

Defensive Buildings[]

  • Mine Field

Other Combative[]

Territories[]

Eldar Homeworld

  • Age founded/conquered: Unknown (Eldar Homeworld lost during the fall of their civilization)
  • Territory type: Home World
  • Inhabitants: Eldar
  • Civilians: Unknown
  • Military: Unknown

Civilization Stats[]

Tier 5 Galactic Dominance: They were once a might species that spread all across the entire galaxy with their webways and their rapidly increasing population, this is how they managed to escape realspace so they would not be involved in the horrors of the materium.

Power Source[]

Energy Source: Paraphernalia, External

Science: FTL Travel (The Eldar are capable of traveling at incredible speeds across the galaxy using the Webways), Supernatural Material Utilization (Many of the Eldar's tech contains Wraithbone which gives them special properties)

Psionic: Telekinetic Blasts (The Eldar's top psychic users can utilize psychic powers to launch telekinetic attacks) Fate Manipulation (There are Farseers that are capable of influencing the fates of others to lead them to their doom) Nature Manipulation (The Warlocks that are strong enough to manipulate the nature around them to create fogs of great density)

Nature: Alien Physiology (Eldar are a race of longevity aliens with the ability to use psychic power and once because the largest population in the Galaxy)

Conquest Stats[]

Tier 6-A Multi-System: At the peak of their power, they managed to colonize multiple systems in the milky way galaxy. after their fall, it is unclear what their holdings are in the webway beside their craftworlds that inside them.

Power Stats[]

DC: Solar System: Kaela Mensha Khaine, the Eldar War God is at this level as an Avatar battling a powerful Bloodthirster which resulted in both of their deaths (Eldrad Ulthwan should scale to that level being the greatest known seer). Large Planet: Phoenix Lords who managed to kill greater daemons such as the Keeper of Secrets in a psychic scream. Planet-Small Planet: Notable Farseers of this level such as Farseer Macha battled together with other leaders to defeat a daemon lord that tanked a planet size explosion. Island: Eldar Phantom Titans which can match other titans at least in combat. Island: Eldar ships are comparable to other battleships in term of firepower. Town: Eldar aircraft firepower for air support. Large Building: Eldar vehicles and Walkers with their heavy weaponry such as the Wraithcannon which opens rifts between realspace and the Warp to tear apart their enemies. Small-Building: Wraithguards with physical combat (higher with their Wraith Scythe.). Room: Eldar Infantry with their heavy weaponry such as fire dragons with their fusion guns which fires large area melta projectiles akin to flame throwers. Wall-Street: standard Eldar infantry which can challenge other standard infantry from other races.

Durability: Solar System: Kaela Mensha Khaine managed to tank attacks from a Bloodthirster's attack (though their battle resulted in their deaths.). Large Planet: Phoenix Lords who manager to fight and tank attacks from greater daemons. Planet-Small Planet: Farseer's in their battles against greater beings such as a Daemon who delivers planet size attacks. Island: Phantom Titan's defense against other Titan's attacks. Island: The Eldar battleships with their armor and shields which are capable of taking hits from other enemy battleships and still function. Large Building: Eldar heavy Vehicles can take many explosive hits and still function. Building-Small Building: Eldar Walkers and Aircraft with their armored plating. Wall-Street: Eldar infantry with armor but being physically frail compared to other races, rivaled by Tau.

Speed: Massively FTL: Kaela Mensha Khaine via power scaling to other gods. FTL+: Eldars usage of the Webway to traverse the distance of the galaxy in a short matter of time. FTL: Khaine's combat and reaction speed to other superior beings. FTL: Superior Eldar and Eldar leaders reaction speed. Unknown: Eldar ships flying in space. Unknown: Eldar Ships when flying in a planet's atmosphere. Subsonic+: Eldar leaders' movement speed. Superhuman+: Eldar walkers and vehicle speed. Superhuman: Eldar foot soldiers' running speed.

Strengths/Pros[]

Their greatest aspects in conflicts is their hit and run tactics and getting their allies to fight their own battles for them to fulfill their alternative motives. They use stealth and swift speeds to kill their enemies to fulfill their goals, They even go as far as claiming to be the guardians of the galaxy. Their battle styles involves keeping their enemy guessing and sometimes when worshiping the War God Khaine, they become fierce warriors on the field. The Eldar weaponry is very unique in the Warhammer universe as utilize teleportation tech, plasma weapons and psychokinetic weaponry to fight powerful other worldly enemies. They even have powerful psychic powers that can call down powerful lightning storms for example, their major achievements are their camouflage technology.

Weaknesses/Flaws[]

The Eldar's biggest flaw in battle is long drawn out battles or when things do not go as planned, especially when it comes to fighting on open plane fields where they are exposed to dangers and destruction on any side. If they cannot get their allies to fight their battles for them, they would then suffer greatly against enemies that they do not have the strength to defeat.

Wins/Loses[]

When a battle is decided, list the wins and loses below.

Gallery[]

Advertisement