This page is to talk about the different terms that will be used in this wikia to describe the characters or powers in different battles.


Short for Battlefield Removal, which refers to winning or temporarily removing enemies from the battlefields by various means such as teleportation, spatial Manipulation, pocket dimension creation,, Banishment etc..


This is where the character is or enters a berserk like state where they care nothing more than to defeat and/or kill their enemies without any means of holding back or regard for allies or bystanders.


This is where there are one has a misconception of one’s belief, especially in the case based on an unsound argument, there are a few examples:

  • Ad Hominem: This is where one person argues by insulting a person instead of establishing new points.
  • Straw Man: This is where one person twist’s a person’s argument into something else.
  • No Limit Fallacy: Making an argument thinking that there is no way of beating a person without something specifically from their verse.

Game Mechanics

This is for video game characters who have specific abilities in game that effects gameplay rather than in lore or in cinematic moments, which would make it not an actual ability that they have. Example, a game based on real world settings and the MC can get shot by bullets several times and still fight like nothing happened is considered GM. But this only applies if the game doesn’t have lore in gameplay as well.


This refers to when someone makes a statement in verse that is not meant to be taken seriously or exaggerated.

In Character

This is for where characters from a fictional world are acting exactly how their canon personalities are like which makes them however they are like on the battlefield.


This is for means of which the user with certain abilities has the means of stopping their enemies or rendering them no longer able to fight. This would include sealing, paralysis, time stop, sleep inducement, etc..


This is for users who have current information regarding their enemies which would lead to Preperation to fight them without underestimating them.


This is where users are able to accomplish multiple tasks at once, this would usually coincide with Prep Timing unless proven.


This refers to a very tricky term used for in verses that says that they are certain times stronger. But this should not be used rather carelessly, example, when a person says “I am 5 times stronger than you!” But then loses, that would be Hyperbolic, but if a person makes a times something to a Well known feat, then that is worth a discussion.

Out of Character

This is for where characters are not acting like their in canon verse selves and are doing their own thing in how to win the battle.


This refers to a feat that is really out of place or does not fit into a path of consistancy with the rest of the verse, unless there is some scaling system going on in verse.

Prep Timing

This is along the lines of users having abilities that requires preparation time or that they have prepared for battle before it even begins giving them advantages. Usually unusable in battle, unless they show Multi-Tasking.


This refers to characters, units or vehicles that scales to a certain feat, either calculated, interacted with or inverse solid statement that is not exaggerating and involves certain people.